CHARACTER DEVELOPMENT
President: Eddie VP-Manager: Miguelina - Associate: Kaylene Intern: Katherine






INFORMATION: All departments meeting on Mondays. CHARACTER DEVELOPMENT meets on Tuesdays.







4/3/11


Characters Cards




Ares:
Hit dice: 4d2+12
Initiative: +2
Speed: 25 Ft (5 squares)
Armor Class: 18
Base Attack: +8/+12
Attack: Can create a war +2
Full Attack: Can attack from behind (4d6+4)
Space Reach: 7 squares
Special Attack: Has a bronze armor that can kill in an instant +10
Special Quality: Can become invisible behind his armor +4
Skills: Has great sword skills +8

Poseidon:
Hit dice: 7d5+14
Initiative: +4
Speed: 50 Ft (10 squares)
Armor Class: 20
Base Attack: +10/+14
Attack: Moves all the water from the nearest sea and attacks his opponent +7
Full Attack: Creates an earthquake (7d3+9)
Space Reach: 9 squares
Special Attack: Creates storms everywhere +3
Special Quality: changes the water to a sticky fluid +5
Skills: Swims really fast +6

Hephaestus:
Hit dice: 3d8+9
Initiative: +3
Speed: 30 Ft (6 squares)
Armor Class: 14
Base Attack: +7/+12
Attack: creates volcanoes +7
Full Attack: Makes lava come out from under (6d4+3)
Space Reach: 6 squares
Special Attack: can make balls of lava and throw it at his opponent +4
Special Quality: The balls of lava stick to the opponent’s skin +4
Skills: Can hide in a volcano +3

Castor And Pollux:
Hit dice: 4d2+4
Initiative: +6
Speed: 20 Ft (4 squares)
Armor Class: 14
Base Attack: +4/+5
Attack: the two can become one having triple the strength +5
Full Attack: They can become multiples (5d5+4)
Space Reach: 4 squares
Special Attack: Fast as lightning +8
Special Quality: Confuses their opponent +3
Skills: Can read the opponent’s mind and know what his next move is +5

Euandros:
Hit dice: 6d2+7
Initiative: +5
Speed: 25 Ft (5 squares)
Armor Class: 13
Base Attack: +3/+6
Attack: Kicks with double the strength +4
Full Attack: Can send shocks through body +5
Space Reach: 3 squares
Special Attack: Can strangle with his legs +7
Special Quality: Can attack in a second +6
Skills: Has great sword skills +9

Cyclops:
Hit dice: 6d4+3
Initiative: +4
Speed: 20 Ft (4 squares)
Armor Class: 11
Base Attack: +5/+6
Attack: Throws fire from his forehead eye +3
Full Attack: Explosions every 2 moves +4
Space Reach: 8 squares
Special Attack: Can stomp anything in his way +7
Special Quality: Has a laser in his eye +3
Skills: Has the ability to see in the dark +2

Water Typhoon:
Hit dice: 8d2+9
Initiative: +6
Speed: 15 Ft (3 squares)
Armor Class: 12
Base Attack: +3/+4
Attack: Throws water with a force that pushes the opponent away +5
Full Attack: His water freezes anything or anyone +6
Space Reach: 9 squares
Special Attack: can drown the opponent in any type of liquid +6
Special Quality: Flies when water is around +4
Skills: Jumps high +7

Land Typhoon:
Hit dice: 9d3+3
Initiative: +4
Speed: 20 Ft (4 squares)
Armor Class: 13
Base Attack: +6/+7
Attack: Throws dirt with a force that pushes the opponent away +5
Full Attack: The dirt can blind the opponent +4
Space Reach: 8 squares
Special Attack: Can buried the opponent under the ground +8
Special Quality: Can move underground +3
Skills: Jumps high +7

Zeus:
Hits Dice: 5d9+15
Initiative: +5
Speed: (15 squares)
Amor Class: +30
Base Attack: takes out opponent power for short time
Attack: attack yourself +24
Full Attack: thunder strike +30
Space Reach: 20 squares
Special Attack: Light bolt
Special Quality: changes the weather
Skills: move silently +10, fly + 5



Apollo:
Hit Dice: 3d10+8
Initiative: +2
Speed: (10 squares)
Amor Class: +25
Base Attack: shoot bullets of fire +10
Attack: throws rings of fire +15
Full Attack: energy ball +29
Space Reach: 12 squares
Special Attack: flames every where
Special Quality: lights any dark area +3, melts thing +5, protects him self with cape
Skills: +5fire + 8



Hades:
Hit Dice: 5d7+2
Initiative: +1 – Speed: (7 squares)
Amor Class: +14
Base Attack: Shoots fire +5
Attack: Summons little people to attack +13
Full Attack: monster attack +28
Space Reach 7 squares
Special Attack: Increase his hit my +30
Special Quality: monster +30



Archilles:
Hit Dice: 8d3+3
Initiative: +5 – Speed: (8 squares)
Amor Class: +18
Base Attacks: sword +8
Attack: fire sword +16
Full Attack: fire sword with arrows +24
Space Reach: 8 squares
Special Attack: burning arrows +14
Special Quality: Shield +10, + feet protector +7

Water Hydra:
Hit Dice: 8d5+10
Initiative: +0
Speed: (5squares)
Amor Class: +8
Base Attack: push +10
Attack: throw water +13
Full Attack: tsunami +18
Space Reach: 5 squares
Special Attack: freeze +15
Special Quality: swims like a missile +6

Land Hydra:
Hit Dice: 8d5+10
Initiative: +0
Speed: (9 squares)
Amor Class: +8
Base Attack: mini earthquake +5
Attack: throws rocks +11
Full Attack: fire +20
Space Reach: 9 squares
Special Attack: sucks you to the ground +14
Special Quality: tail shield +6

Fire Typhoon:
Hit Dice: 9d3+6
Initiative: +2
Speed: (10 squares)
Amor Class: +7
Base Attack: tail hit +12
Attack: throws fire +15
Full Attack: burn +16
Space Reach: 10 squares
Special Attack: sound waves +19

Lighting Typhoon:
Hit Dice: 8d6+7
Initiative: +1
Speed: (10 squares)
Amor Class: +7
Base Attack: laser hit +10
Attack: shoots lighting through it’s tail +16
Full Attack: tail slap +18
Space Reach: 10 squares
Special Attack: raining lighting +21

Aphrodite
Hit Dice: 8d3+6
Initiative: +14
Speed: (10 squares)
Armor Class:12
Base attack:+4/+12
Space:8 ft/ 8ft
Special Qualities:Water vision, spell resistance 11
Skills: Jump +21, Fly + 9
Hit Points: 16


Hera
Hit Dice: 6d2+13
Initiative: +11
Speed: 15 ft (5 squres)
Armor Class: 13
Base attack: +5/+14
Space: 7 ft/ 7ft
Special Qualities: Dark vision, spell resistance 18
Skills: Listen +16, Hide +11
Hit Points: 19

Artemis
Hit Dice: 9d4+12
Initiative: + 12
Speed: 22 ft (12 squares)
Armor Class: 18
Base attack: +13/+15
Space: 12 ft/ 12ft
Special Qualities: Detects enemies, spell resistance 25
Skills: Move Silently+10, Spot + 14
Hit Points: 24



Aithalides
Hit Dice: 8d+10
Initiative: +15
Speed: 14 ft (7 squares)
Armor Class: 10
Base attack: +11/+15
Space: 18 ft/ 18ft
Special Qualities: Resistance to electricity, spell resistance 20
Skills: Sense Motive+11, Listen +15
Hit Points: 17



Helen
Hit Dice: 7d+11
Initiative: +7
Speed:Hit Dice: 8d2+10 30 ft (10 squares)
Armor Class: 23
Base attack: +19/+19
Space: 9 ft/ 9ft
Special Qualities: Resistance to fire, spell resistance 28
Skills: Balance +14, Listen +18
Hit Points: 24



Manticore
Hit Dice: 9d+14
Initiative: +4
Speed:Hit Dice: 6d1+9 50 ft (20 squares)
Armor Class: 27

Base attack: +20/+20
Space: 11 ft/ 11ft
Special Qualities: Immune to acid and cold, spell resistance 30
Skills: Hide+21, Climb +19
Hit Points: 28





Cerberus
Hit Dice: 5d3+10
Initiative: +3
Speed: 42 ft (26 squares)
Armor Class: 29
Base attack: +22/+22
Space: 16 ft/ 16ft
Special Qualities: Fights poison away, spell resistance 29
Skills: Diplomacy +8, Climb +10
Hit Points: 26


Dionysus
Speed:
25 ft (5 Square)
Armor Class: 15 (+ natural)
Base attack: +7/+18
Space: 10 ft/ 10ft
Special Qualities: Dark vision, spell resistance 13
Skills: Climb +21, Punch + 9
Hit Points: 20




Asclepius
Speed: 19 ft
Armor Class: 20
Base attack:
+18/+30
Special Qualities:: Water vision, spell resistance 11
Skills: Move silently +10 , spot+ 30

Hit Points:28

Arstaeus
Speed: 20ft
Armor Class:16
Base attack:
+9/+13
Special Qualities: Killer vision, spell resistance 14
Skills: Jump+11
Hit Points: 36


Persesus
Speed: 50ft
Armor Class: 11
Base attack:
+14/+28
Special Qualities: Dark vision, spell resistance 17
Skills: Climb+10 , sense motive +50
Hit Points:18


Colossus
Speed: 35ft
Armor Class:13
Base attack:
+10/+13
Special Qualities: Dark vision, spell resistance 15

Skills: Listen + , Climb+25, move silently +35
Hit Points: 22











3/21/11
Monsters

Water Hydra: Hydra is a six-headed monster. This monster moves through the water like a missile (minor power). The water Hydra has the ability to moves water and creates large waves just like a tsunami (major power). It can throw water throw any of its mouths and it can also freeze people (minor power). The water Hydra is dark blue with a long tale and four webbed legs.


Land Hydra: Land Hydra is a six-headed monster. This monster can bend any rock, soil, concrete and create what it desires (minor power).It has the power to make a sand storm and shoot out fire through any of it mouths (major power). This monster can also blend into almost anything made by nature (minor power). The land Hydra has a sandy color with big long and strong nails on its feet.


Manticore: Manticore is a creature it has the body of a red lion, a human head with three rows of sharp teeth with a scorpions tail and the wings of a bat. He wears heavy armor and Greek looking shoes that protects him (minor power). Manticore face is cover by his long black hair, this allows him to use his mind to confuse the person he is fighting (minor power). The wings has a magical power that can create earthquakes for a certain amount of time (major power).


Colossus: Colossus is a 7 feet tall man, who wears everything black. He is known for his hat and long trench coat. Colossus has not spoken since the day they killed his mother has she screamed for her life. Colossus has the power to scream until the person fall to the ground (major power). He also throws small knifes that is 100% accurate a talent pass down by his mother (minor power). Colossus has the power to slow down time for a little amount of time.


Cerberus: Cerberus is a big tall 3 headed monster all in black. That has long hair. Cerberus has big teeth that can bit anything in its way (major power). One of its powers is that she can block or react fast to any attack (minor power). The Cerbercus can turn her attacking hits stronger when she is weak (minor power).


Cracken: Cracken is a big brown monster. That has long nail and grows super long to make any attacks weak (minor power). Cracken throws out acid from her mouth that can burn through a lot of things and people (major power). It can also move as fast as a blink (minor power).


Cyclops: Cyclops is a big guy who face is disfigured and one eye. His clothes are all ripped. York power is that he can grab you and take out about 40% of a person live (major power). He also has the power to punch you hard enough that will push you a couple of yards (minor power). He explodes when he dies and takes 5% of your life if your next to him (minor power).











3/7/11
GODS

Zeus: Zeus has long and white hair and and grey eyes with a trimmed bear. He wears a long white trench coat with a gold belt. Zeus carries around a silver pole that lights at the tip with thunder. Zeus has the power to fly has fast as a thunder and is able to attack and use thunder with or with out his pole.As the most powerful God he also has the power to change the weather and make it as good or bad as he wants it to be. Zeus carries nothing else but his pole. Zeus is at his strongest when he has his magical pole with him and with that pole one of Zeus MAJOR power it that he can strike anyone with thunder and kill them with in 1 mile of him. One MINOR power is the power to stop time for a limited amount of time. The Second MINOR power is to make someone attack themselves with the strongest power they have.

Hades: Hades has light blue hair that is lighted by fire. He wears black and navy blue colors. Hades has long nails that allows him to shoot fire through his fingers(Minor Power). He can also summon his little devil helpers to protect him from harm(Minor Power). Hades has the ability to turn himself into a monster that has 3 heads and a tail that is 15ft(Major Power). When he turns into the monster his power increase 30%.

Apollo: Apollo black hair up to his cheeks with aqua blue eyes. Apollo wear one black leather glove on his right hand with a naive blue double breasted blazer and black pants. Apollo carries nothing but a half cape that is turn to the right side covering his arm up too his hand. Apollo has the power to turn the weather hot it enough to make metal melt. He also has the power to light up anything that is dark. One of Apollo MAJOR power is able to make fire and use it to his wishes. One of his MINOR power is to heal himself from anything 50%. Another MINOR power to make you blind for a certain amount of time.

Hermes: Hermes has short red hair with light brown eyes. He wears a hat which no one has seen him with out it that has to big feathers that turn into wings and help him fly. He also wears a short jacket with a cardigan and a white shirt under it. Hermes carries a caduceus the middle of the caduceus can turn into fire, lighting or wind and the wings turn into 2 huge snake. One of Hermes MAJOR power is to use his caduceus and release all of it power to attack all at once. One of the MINOR power is that he can run or fly fast and escape any threat with help of clouds. Another MINOR power his that Hermes can stop someone from moving or using any power for a periods of time.

Hephaestus was a Greek god whose Roman equivalent was Vulcan. He is the son of Zeus and Hera, the King and Queen of the Gods. He was the god of technology, blacksmiths, craftsmen, artisans, sculptors, metals, fire, and volcanoes.

Hera was the wife and one of three sisters of Zeus. Her function was as the goddess of women and marriage. Hera was worshipped as a virgin. She was the daughter of Cronus and Rhea. Even though Hera wasn't the strongest women she could still defend her battles and get her way.

Dionysus was the god of the grape harvest, winemaking and wine, of ritual madness and ecstasy in Greek mythology. He is a god of epiphany, "the god that comes", and his "foreignness" as a arriving outsider-god may be inherent and essential to his cults. He was very artistic and created new gadgets made out of wood and stones. He had certain powers that allowed him to change to someone else, or even an animal. His powers would get stronger each time he fought a battle and won.

Ares is the greek god of war. He is the son of Zeus and Hera. The symbol of Ares is often held to be a dog and a vulture. The greek god of war; Ares rode into battle on a chariot, carried a shield and a spare and wore a bronze armor. The power of war; the power to incite violence in the hearts and minds of men and of nations.

Athena is the goddes of wardare, civilization, wisdom, female arts, strength, strategy crafts, justice and skill. She carried her father’s Zeus’ buckler which bore the head of Medusa, and she was also trusted by Zeus to wield his thunderbolt. Has the power to control anything involving wisdown, war , justice, skill, and industry.

Poseidon is the god of the sea and as “earth-shaker” of earthquakes . Poseidon has the power over all water, he can move it to will. He can create storms and have control over ocean currents. With his weapon called a trident he can create energy blasts and cause earthquakes.










Demi-Gods

Hercules: Hercules son of Zeus and Alcmene. He was the most powerful of all mortal men and his mother was one of the prettiest mortals. he was hated by Hera. Hercules has short brown hair and brown eyes. He carries a club that has power that could only be use by him. With his club Hercules can have the power to make thunder and attacks almost anything that he wishes. With out his power he can't make thunder but he is still strong enough to fight almost anyone.


Helen: Helen daughter of Zeus and Leda. Helen was married to Menelaus but left with Paris a Trojan prince, which started the Trojan War. Helen has blond and blue eyes and is always in a blue dress and wears a gold Laurel Wreath in her head. Helen has the power to get the truth put of people and use her laurel wreath to temporarily blind people.

Asclepius is the son of Apollo and Coronis. His mother was killed for being unfaithful to Apollo but his father took him from his mother womb and raised by someone else. He has the power to heal people into their normal self. He also has the power to make you ill and weak.

Aristaeus: Aristaeus is the son of Apollo and Cyrene. He is account for widespread manifestation around Athens. His powers is to light up anything that is in the dark with his wide knowledge, the power to heal and be stronger than a normal mortal.

Aithalides: Aithalides son of Hermes and Eupolemeia. He was a Lord of Phthiotis, who joined the expedition of Argonauts. His power is that he can remember everything and he notice your weakness and can use it against them. He also had the power to run very fast without getting tired.

Euandros: Eandros son of Hermes and Naiad Karnentis. A men of Arkadia who emigrated to latium and founded the city of Pallantium. His power is to fly invisible and the power to remember and confuse anyone at his will.

Thalia was one of the three Graces or Charites with her sisters Aglaea and Euphrosyne, and a daughter of Zeus and the Oceanid Eurynome or the hour Eunomia. She presided over festive celebrations and rich and luxurious banquets. Very strong at fighting battles amongst others.

Eupheme was the ancient Greek female spirit of words of good omen, praise, acclaims, shouts of triumph, and applause. Her opposite was Momus and her sisters were Euthenia, Eucleia, and Philophrosyne. Along with her sisters, she was regarded as a member of the younger Charites. According to the Orphic fragments, Eupheme's parents were Hephaestus and Aglaea.

Eris is the Greek goddess of strife and discord, her name being translated into Latin as Discordia. Her Greek opposite is Harmonia, whose Latin counterpart is Concordia. Homer equated her with the war-goddess Enyo, whose Roman counterpart is Bellona. She was the goddess of chaos, upheaval, and change. Eris power is to make things disappear all around you but she can only make 5 things disappear every day. She also has the power to make things in ashes but doing so can make her weak.

Castor and Pollux were twin brothers in Greek and Roman mythology and collectively known as the Dioskouroi. In the myth the twins shared the same mother but had different fathers which meant that Pollux was immortal and Castor was mortal. Together they are stronger with the power to read what your thinking only when they are together. They can also give you the illusion that they can multiply into 20 of them. Castro can make put other people thoughts and what their thinking into you making you go crazy. While Pollux can stop you from thinking, forcing you to say whats on your mind.

Aeropos a lord of Tegea, Arkaria has the power to turn anything into ice. Aeropos is always in a light blue clothes with a gold stick.

Remus a king of Latium, has the power to shoot out fire. He also has the power to unlock any door or thing. He has the power of remembering things that can be use against people.

Losa daughter of Athena, she is the queen of peace, and has the power to calm down any riots. Other power Losa has is that she can make people sleep and stay asleep for an amount of time. She also can control wind to use to defend herself by blowing air to push any attackers from her.

Patrius son of Athena, he is the lord of revenge, has the power to turn people against each other. Patrius can also control only one person at a time, if your next to him, to do anything we want you to do. He can also give you migraine so that any attack towards him will be weaker.

Percy Jackson son of Poseidon. He has ADHD, which is alertness that allows him to keep track of multiple things simultaneously during combat. He can use water to turn it into ice and attack or defend himself. He has the power to swim as fast as the fastest fish in the sea.

Theseus he is a hero, and has the power to fly. He can create tournedos if he flies fast enough in circle. He has the ability to view and find the smallest thing just like an eagle.

























C-Task 1 Due 07-Mar
1.For each of the 12 major Greek gods, they are the most powerful characters in the game:
1. Create a paragraph description of that god's story
2. List the weapons/tools that god employs
3. Create a major power and two minor powers (they don't have to be attacks) unique to that God, don't worry about the numbers, just describe the powers. We will fill in the details of this later when we adapt D&D powers.
2.Create a list of 24 demi-gods (two for each major god), they don't have to be from mythology. Remember this is set in modern America. For each:
1. Give them a name, gender, and their Godly Parent
2. Describe where the character came from
3. Adapt the godly powers to be a little less powerful to be used by the demi-god

C-Task 2 Due 21-Mar
1.Get the list of monsters from Scenario Team
2.Create a monster card for each of the same monsters (do the same as above)

C-Task 3 Due 04-Apr
1.Create 'Character Card' Layout (Look at Monster Manual here)
2.Create numbers for various attributes
  1. Create detailed descriptions for all the powers